| IDENT "normalize" -> `Normalize
| IDENT "reduce" -> `Reduce
| IDENT "simplify" -> `Simpl
- | IDENT "unfold"; t = OPT term -> `Unfold t
+ | IDENT "unfold"; t = OPT tactic_term -> `Unfold t
| IDENT "whd" -> `Whd ]
];
sequent_pattern_spec: [
GrafiteAst.Absurd (loc, t)
| IDENT "apply"; t = tactic_term ->
GrafiteAst.Apply (loc, t)
+ | IDENT "applyS"; t = tactic_term ->
+ GrafiteAst.ApplyS (loc, t)
| IDENT "assumption" ->
GrafiteAst.Assumption loc
- | IDENT "auto";
- depth = OPT [ IDENT "depth"; SYMBOL "="; i = int -> i ];
- width = OPT [ IDENT "width"; SYMBOL "="; i = int -> i ];
- paramodulation = OPT [ IDENT "paramodulation" ];
- full = OPT [ IDENT "full" ] -> (* ALB *)
- GrafiteAst.Auto (loc,depth,width,paramodulation,full)
+ | IDENT "auto"; params =
+ LIST0 [ i = IDENT -> i,"" | i = IDENT ; SYMBOL "="; v = [ v = int ->
+ string_of_int v | v = IDENT -> v ] -> i,v ] ->
+ GrafiteAst.Auto (loc,params)
| IDENT "clear"; id = IDENT ->
GrafiteAst.Clear (loc,id)
| IDENT "clearbody"; id = IDENT ->
GrafiteAst.Fold (loc, kind, t, p)
| IDENT "fourier" ->
GrafiteAst.Fourier loc
- | IDENT "fwd"; hyp = IDENT; idents = OPT ident_list0 ->
+ | IDENT "fwd"; hyp = IDENT; idents = OPT [ "as"; idents = LIST1 IDENT -> idents ] ->
let idents = match idents with None -> [] | Some idents -> idents in
GrafiteAst.FwdSimpl (loc, hyp, idents)
| IDENT "generalize"; p=pattern_spec; id = OPT ["as" ; id = IDENT -> id] ->
depth = OPT [ IDENT "depth"; SYMBOL "="; i = int -> i ];
what = tactic_term;
to_what = OPT [ "to" ; t = tactic_term_list1 -> t ];
- ident = OPT [ IDENT "using" ; ident = IDENT -> ident ] ->
+ ident = OPT [ "as" ; ident = IDENT -> ident ] ->
let to_what = match to_what with None -> [] | Some to_what -> to_what in
GrafiteAst.LApply (loc, depth, to_what, what, ident)
| IDENT "left" -> GrafiteAst.Left loc
[
[ SYMBOL "[" -> GrafiteAst.Branch loc
| SYMBOL "|" -> GrafiteAst.Shift loc
- | i = int; SYMBOL ":" -> GrafiteAst.Pos (loc, i)
+ | i = LIST1 int SEP SYMBOL ","; SYMBOL ":" -> GrafiteAst.Pos (loc, i)
+ | SYMBOL "*"; SYMBOL ":" -> GrafiteAst.Wildcard loc
| SYMBOL "]" -> GrafiteAst.Merge loc
| SYMBOL ";" -> GrafiteAst.Semicolon loc
| SYMBOL "." -> GrafiteAst.Dot loc