let connect_button (button: #GButton.button) callback =
ignore (button#connect#clicked (wrap_callback callback))
+let connect_toggle_button (button: #GButton.toggle_button) callback =
+ ignore (button#connect#toggled (wrap_callback callback))
+
let connect_menu_item (menu_item: #GMenu.menu_item) callback =
ignore (menu_item#connect#activate (wrap_callback callback))
let column_list = new GTree.column_list in
let text_column = column_list#add Gobject.Data.string in
let list_store = GTree.list_store column_list in
+ let renderer = (GTree.cell_renderer_text [], ["text", text_column]) in
+ let view_column = GTree.view_column ~renderer () in
object (self)
-
initializer
- let renderer = (GTree.cell_renderer_text [], ["text", text_column]) in
- let view_column = GTree.view_column ~renderer () in
tree_view#set_model (Some (list_store :> GTree.model));
ignore (tree_view#append_column view_column)
let iter = list_store#get_iter tree_path in
list_store#get ~row:iter ~column:text_column)
tree_view#selection#get_selected_rows
+ end
+
+class taggedStringListModel ~(tags:(string * GdkPixbuf.pixbuf) list)
+ (tree_view: GTree.view)
+=
+ let column_list = new GTree.column_list in
+ let tag_column = column_list#add Gobject.Data.gobject in
+ let text_column = column_list#add Gobject.Data.string in
+ let list_store = GTree.list_store column_list in
+ let text_renderer = (GTree.cell_renderer_text [], ["text", text_column]) in
+ let tag_renderer = (GTree.cell_renderer_pixbuf [], ["pixbuf", tag_column]) in
+ let text_vcolumn = GTree.view_column ~renderer:text_renderer () in
+ let tag_vcolumn = GTree.view_column ~renderer:tag_renderer () in
+ let lookup_pixbuf tag =
+ try List.assoc tag tags with Not_found -> assert false
+ in
+ object (self)
+ initializer
+ tree_view#set_model (Some (list_store :> GTree.model));
+ ignore (tree_view#append_column tag_vcolumn);
+ ignore (tree_view#append_column text_vcolumn)
+ method list_store = list_store
+
+ method easy_append ~tag s =
+ let tree_iter = list_store#append () in
+ list_store#set ~row:tree_iter ~column:text_column s;
+ list_store#set ~row:tree_iter ~column:tag_column (lookup_pixbuf tag)
+
+ method easy_insert pos ~tag s =
+ let tree_iter = list_store#insert pos in
+ list_store#set ~row:tree_iter ~column:text_column s;
+ list_store#set ~row:tree_iter ~column:tag_column (lookup_pixbuf tag)
+
+ method easy_selection () =
+ List.map
+ (fun tree_path ->
+ let iter = list_store#get_iter tree_path in
+ list_store#get ~row:iter ~column:text_column)
+ tree_view#selection#get_selected_rows
end
class type gui =