-(* Copyright (C) 2004, HELM Team.
+(* Copyright (C) 2004-2005, HELM Team.
*
* This file is part of HELM, an Hypertextual, Electronic
* Library of Mathematics, developed at the Computer Science
(** given a window and a check menu item it links the two so that the former
* is only hidden on delete and the latter toggle show/hide of the former *)
-val toggle_visibility:
- win:GWindow.window -> check:GMenu.check_menu_item -> unit
+val toggle_window_visibility:
+ window:GWindow.window -> check:GMenu.check_menu_item -> unit
+
+ (** given a window and a check menu item it links the two so that the former
+ * is only hidden on delete and the latter toggle show/hide of the former *)
+val toggle_widget_visibility:
+ widget:GObj.widget -> check:GMenu.check_menu_item -> unit
+val toggle_callback:
+ callback:(bool -> unit) -> check:GMenu.check_menu_item -> unit
+
val toggle_win:
?check:GMenu.check_menu_item -> GWindow.window -> unit -> unit
val add_key_binding: Gdk.keysym -> (unit -> 'a) -> GBin.event_box -> unit
-val connect_button: GButton.button -> (unit -> unit) -> unit
+(** Connect a callback to the clicked signal of a button, ignoring its return
+ * value *)
+val connect_button: #GButton.button -> (unit -> unit) -> unit
+
+
+(** Connect a callback to the toggled signal of a button, ignoring its return
+ * value *)
+val connect_toggle_button: #GButton.toggle_button -> (unit -> unit) -> unit
+
+(** Like connect_button above, but connects a callback to the activate signal of
+ * a menu item *)
+val connect_menu_item: #GMenu.menu_item -> (unit -> unit) -> unit
+
+ (** connect a unit -> unit callback to a particular key press event. Event can
+ * be specified using its keysym and a list of modifiers which must be in
+ * effect for the callback to be executed. Further signal processing of other
+ * key press events remains unchanged; further signal processing of the
+ * specified key press depends on the stop parameter *)
+val connect_key:
+ GObj.event_ops ->
+ ?modifiers:Gdk.Tags.modifier list ->
+ ?stop:bool -> (* stop signal handling when the given key has been pressed?
+ * Defaults to false *)
+ Gdk.keysym -> (* (= int) the key, see GdkKeysyms.ml *)
+ (unit -> unit) -> (* callback *)
+ unit
+
+ (** n-ary string column list *)
+class multiStringListModel:
+ cols:int ->
+ GTree.view ->
+ object
+ method list_store: GTree.list_store (** list_store forwarding *)
+ method easy_mappend: string list -> unit (** append + set *)
+ method easy_minsert: int -> string list -> unit (** insert + set *)
+ method easy_mselection: unit -> string list list
+ end
+
(** single string column list *)
class stringListModel:
GTree.view ->
object
- method list_store: GTree.list_store (** list_store forwarding *)
+ inherit multiStringListModel
method easy_append: string -> unit (** append + set *)
method easy_insert: int -> string -> unit (** insert + set *)
method easy_selection: unit -> string list
end
+
+
+ (** as above with Pixbuf associated to each row. Each time an insert is
+ * performed a string tag should be specified, the corresponding pixbuf in the
+ * tags associative list will be shown on the left of the inserted row *)
+class taggedStringListModel:
+ tags:((string * GdkPixbuf.pixbuf) list) ->
+ GTree.view ->
+ object
+ method list_store: GTree.list_store (** list_store forwarding *)
+
+ method easy_append: tag:string -> string -> unit
+ method easy_insert: int -> tag:string -> string -> unit
+ method easy_selection: unit -> string list
+ end
(** {2 Matita GUI components} *)
(** {3 Dialogs} *)
- (** @raise MatitaTypes.Cancel *)
-val interactive_user_uri_choice: gui:#gui -> MatitaTypes.choose_uris_callback
-
- (** @raise MatitaTypes.Cancel *)
-val interactive_interp_choice: gui:#gui -> MatitaTypes.choose_interp_callback
+ (* @param parent to center the window on it *)
+val ask_confirmation:
+ title:string ->
+ message:string ->
+ ?parent:#GWindow.window_skel ->
+ unit -> [`YES | `NO | `CANCEL]
- (** @return true if user hit "ok" button, false if user hit "cancel" button *)
-val ask_confirmation: gui:#gui -> ?title:string -> ?msg:string -> unit -> bool
+val report_error:
+ title:string ->
+ message:string ->
+ ?parent:#GWindow.window_skel ->
+ unit -> unit
(** @param multiline (default: false) if true a TextView widget will be used
* for prompting the user otherwise a TextEntry widget will be