* http://helm.cs.unibo.it/
*)
-(*
-class stringListModel' uriChoiceDialog =
- let tree_view = uriChoiceDialog#uriChoiceTreeView in
- let column_list = new GTree.column_list in
- let text_column = column_list#add Gobject.Data.string in
- let list_store = GTree.list_store column_list in
- let renderer = (GTree.cell_renderer_text [], ["text", text_column]) in
- let view_column = GTree.view_column ~renderer () in
- let _ = tree_view#set_model (Some (list_store :> GTree.model)) in
- let _ = tree_view#append_column view_column in
- object
- method append s =
- let tree_iter = list_store#append () in
- list_store#set ~row:tree_iter ~column:text_column s
- method clear () = list_store#clear ()
- end
-*)
-
open Printf
open MatitaGeneratedGui
let proof = new proofWin ~file () in
let check = new checkWin ~file () in
let script = new scriptWin ~file () in
+ let browser = new browserWin ~file () in
let keyBindingBoxes = (* event boxes which should receive global key events *)
[ toolbar#toolBarEventBox; proof#proofWinEventBox; main#mainWinEventBox;
- check#checkWinEventBox; script#scriptWinEventBox; main#consoleEventBox ]
+ check#checkWinEventBox; script#scriptWinEventBox; main#consoleEventBox;
+ browser#browserWinEventBox
+ ]
in
let console =
MatitaConsole.console ~evbox:main#consoleEventBox
(* glade's check widgets *)
List.iter (fun w -> w#check_widgets ())
(let c w = (w :> <check_widgets: unit -> unit>) in
- [ c about; c fileSel; c main; c proof; c toolbar; c check; c script ]);
- (* "global" key bindings *)
- List.iter (fun (key, callback) -> self#addKeyBinding key callback)
+ [ c about; c fileSel; c main; c proof; c toolbar; c check; c script;
+ c browser ]);
+ (* key bindings *)
+ List.iter (* global key bindings *)
+ (fun (key, callback) -> self#addKeyBinding key callback)
[ GdkKeysyms._F3,
toggle_win ~check:main#showProofMenuItem proof#proofWin;
GdkKeysyms._F4,
toggle_win ~check:main#showScriptMenuItem script#scriptWin;
GdkKeysyms._x, (fun () -> console#toggle ());
];
+ add_key_binding GdkKeysyms._Escape console#hide main#consoleEventBox;
(* about win *)
ignore (about#aboutWin#event#connect#delete (fun _ -> true));
ignore (main#aboutMenuItem#connect#activate (fun _ ->
*)
method about = about
+ method browser = browser
method check = check
method console = console
method fileSel = fileSel