GrafiteAst.Intros (loc, Some 1, idents)
| IDENT "intros"; (num, idents) = intros_spec ->
GrafiteAst.Intros (loc, num, idents)
+ | IDENT "inversion"; t = tactic_term ->
+ GrafiteAst.Inversion (loc, t)
| IDENT "lapply";
depth = OPT [ IDENT "depth"; SYMBOL "="; i = int -> i ];
what = tactic_term;