let _ =
let source_language_manager =
GSourceView2.source_language_manager ~default:true in
- source_language_manager#set_search_path[BuildTimeConf.runtime_base_dir];
+ source_language_manager#set_search_path
+ (BuildTimeConf.runtime_base_dir ::
+ source_language_manager#search_path);
match source_language_manager#language "grafite" with
| None ->
HLog.warn(sprintf "can't load a language file for \"grafite\" in %s"