<property name="response_id">0</property>
</widget>
</child>
- <child>
- <widget class="GtkButton" id="butStart">
- <property name="visible">True</property>
- <property name="can_focus">True</property>
- <property name="receives_default">True</property>
- <property name="label" translatable="yes">Prove (to start)</property>
- <property name="response_id">0</property>
- </widget>
- <packing>
- <property name="position">1</property>
- </packing>
- </child>
<child>
<widget class="GtkButton" id="butDischarge">
<property name="visible">True</property>
else main#tacticsButtonsHandlebox#misc#hide ())
~check:main#menuitemPalette;
connect_button main#butImpl_intro
- (fun () -> source_buffer#insert "apply rule (⇒_i […] (…)).\n");
+ (fun () -> source_buffer#insert "apply rule (⇒_i […] (…));\n");
connect_button main#butAnd_intro
(fun () -> source_buffer#insert
"apply rule (∧_i (…) (…));\n\t[\n\t|\n\t]\n");
connect_button main#butOr_intro_left
- (fun () -> source_buffer#insert "apply rule (∨_i_l (…)).\n");
+ (fun () -> source_buffer#insert "apply rule (∨_i_l (…));\n");
connect_button main#butOr_intro_right
- (fun () -> source_buffer#insert "apply rule (∨_i_r (…)).\n");
+ (fun () -> source_buffer#insert "apply rule (∨_i_r (…));\n");
connect_button main#butNot_intro
- (fun () -> source_buffer#insert "apply rule (¬_i […] (…)).\n");
+ (fun () -> source_buffer#insert "apply rule (¬_i […] (…));\n");
connect_button main#butTop_intro
- (fun () -> source_buffer#insert "apply rule (⊤_i).\n");
+ (fun () -> source_buffer#insert "apply rule (⊤_i);\n");
connect_button main#butImpl_elim
(fun () -> source_buffer#insert
"apply rule (⇒_e (…) (…));\n\t[\n\t|\n\t]\n");
connect_button main#butAnd_elim_left
- (fun () -> source_buffer#insert "apply rule (∧_e_l (…)).\n");
+ (fun () -> source_buffer#insert "apply rule (∧_e_l (…));\n");
connect_button main#butAnd_elim_right
- (fun () -> source_buffer#insert "apply rule (∧_e_r (…)).\n");
+ (fun () -> source_buffer#insert "apply rule (∧_e_r (…));\n");
connect_button main#butOr_elim
(fun () -> source_buffer#insert
"apply rule (∨_e (…) […] (…) […] (…));\n\t[\n\t|\n\t|\n\t]\n");
(fun () -> source_buffer#insert
"apply rule (¬_e (…) (…));\n\t[\n\t|\n\t]\n");
connect_button main#butBot_elim
- (fun () -> source_buffer#insert "apply rule (⊥_e (…)).\n");
+ (fun () -> source_buffer#insert "apply rule (⊥_e (…));\n");
connect_button main#butRAA
- (fun () -> source_buffer#insert "apply rule (RAA […] (…)).\n");
- connect_button main#butStart
- (fun () -> source_buffer#insert "apply rule (prove (…)).\n");
+ (fun () -> source_buffer#insert "apply rule (RAA […] (…));\n");
connect_button main#butDischarge
- (fun () -> source_buffer#insert "apply rule (discharge […]).\n");
+ (fun () -> source_buffer#insert "apply rule (discharge […]);\n");
(* TO BE REMOVED *)