let simpl = call_tactic_with_goal_input ProofEngine.simpl;;
let fold_whd = call_tactic_with_input ProofEngine.fold_whd;;
let fold_reduce = call_tactic_with_input ProofEngine.fold_reduce;;
+let fold_simpl = call_tactic_with_input ProofEngine.fold_simpl;;
let cut = call_tactic_with_input ProofEngine.cut;;
let change = call_tactic_with_input_and_goal_input ProofEngine.change;;
let letin = call_tactic_with_input ProofEngine.letin;;
let simplb =
GButton.button ~label:"Simpl"
~packing:(hbox3#pack ~expand:false ~fill:false ~padding:5) () in
- let hbox4 =
- GPack.hbox ~packing:(vbox1#pack ~expand:false ~fill:false ~padding:5) () in
let foldwhdb =
GButton.button ~label:"Fold_whd"
- ~packing:(hbox4#pack ~expand:false ~fill:false ~padding:5) () in
+ ~packing:(hbox3#pack ~expand:false ~fill:false ~padding:5) () in
+ let hbox4 =
+ GPack.hbox ~packing:(vbox1#pack ~expand:false ~fill:false ~padding:5) () in
let foldreduceb =
GButton.button ~label:"Fold_reduce"
~packing:(hbox4#pack ~expand:false ~fill:false ~padding:5) () in
+ let foldsimplb =
+ GButton.button ~label:"Fold_simpl"
+ ~packing:(hbox4#pack ~expand:false ~fill:false ~padding:5) () in
let cutb =
GButton.button ~label:"Cut"
~packing:(hbox4#pack ~expand:false ~fill:false ~padding:5) () in
ignore(simplb#connect#clicked simpl) ;
ignore(foldwhdb#connect#clicked fold_whd) ;
ignore(foldreduceb#connect#clicked fold_reduce) ;
+ ignore(foldsimplb#connect#clicked fold_simpl) ;
ignore(cutb#connect#clicked cut) ;
ignore(changeb#connect#clicked change) ;
ignore(letinb#connect#clicked letin) ;
val simpl : Cic.term -> unit
val fold_whd : Cic.term -> unit
val fold_reduce : Cic.term -> unit
+val fold_simpl : Cic.term -> unit
(* scratch area reduction tactics *)
val whd_in_scratch : Cic.term -> Cic.term -> Cic.term