(* $Id$ *) open GMain let window = GWindow.window ~show:true () let w = window#misc#window let drawing = new GDraw.drawable w let redraw _ = drawing#polygon ~filled:true [ 10,100; 35,35; 100,10; 165,35; 190,100; 165,165; 100,190; 35,165; 10,100 ]; false let _ = window#connect#destroy ~callback:Main.quit; window#event#connect#after#configure ~callback:redraw; Main.main ()