(* Copyright (C) 2004-2005, HELM Team. * * This file is part of HELM, an Hypertextual, Electronic * Library of Mathematics, developed at the Computer Science * Department, University of Bologna, Italy. * * HELM is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * HELM is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HELM; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, * MA 02111-1307, USA. * * For details, see the HELM World-Wide-Web page, * http://helm.cs.unibo.it/ *) (* $Id$ *) open Printf let _ = MatitaGuiInit.init () let wrap_callback0 f = fun _ -> try f () with Not_found -> assert false let wrap_callback1 f = fun _ -> try f () with Not_found -> assert false let wrap_callback2 f = fun _ -> try f () with Not_found -> assert false let connect_button (button: #GButton.button) callback = ignore (button#connect#clicked (wrap_callback0 callback)) let connect_toggle_button (button: #GButton.toggle_button) callback = ignore (button#connect#toggled (wrap_callback1 callback)) let connect_menu_item (menu_item: #GMenu.menu_item) callback = ignore (menu_item#connect#activate (wrap_callback2 callback)) let connect_key (ev:GObj.event_ops) ?(modifiers = []) ?(stop = false) key callback = ignore (ev#connect#key_press (fun key' -> let modifiers' = GdkEvent.Key.state key' in (match key' with | key' when GdkEvent.Key.keyval key' = key && List.for_all (fun m -> List.mem m modifiers') modifiers -> callback (); stop | _ -> false))) let toggle_widget_visibility ~(widget: GObj.widget) ~(check: GMenu.check_menu_item) = ignore (check#connect#toggled (fun _ -> if check#active then widget#misc#show () else widget#misc#hide ())) let toggle_window_visibility ~(window: GWindow.window) ~(check: GMenu.check_menu_item) = ignore (check#connect#toggled (fun _ -> if check#active then window#show () else window#misc#hide ())); ignore (window#event#connect#delete (fun _ -> window#misc#hide (); check#set_active false; true)) let toggle_win ?(check: GMenu.check_menu_item option) (win: GWindow.window) () = if win#is_active then win#misc#hide () else win#show (); match check with | None -> () | Some check -> check#set_active (not check#active) let toggle_callback ~callback ~(check: GMenu.check_menu_item) = ignore (check#connect#toggled (fun _ -> callback check#active)) class multiStringListModel ~cols (tree_view: GTree.view) = let column_list = new GTree.column_list in let text_columns = let rec aux = function | 0 -> [] | n -> column_list#add Gobject.Data.string :: aux (n - 1) in aux cols in let list_store = GTree.list_store column_list in let renderers = List.map (fun text_column -> (GTree.cell_renderer_text [], ["text", text_column])) text_columns in let view_columns = List.map (fun renderer -> GTree.view_column ~renderer ()) renderers in object val text_columns = text_columns initializer tree_view#set_model (Some (list_store :> GTree.model)); List.iter (fun view_column -> ignore (tree_view#append_column view_column)) view_columns method list_store = list_store method easy_mappend slist = let tree_iter = list_store#append () in List.iter2 (fun s text_column -> list_store#set ~row:tree_iter ~column:text_column s) slist text_columns method easy_minsert pos s = let tree_iter = list_store#insert pos in List.iter2 (fun s text_column -> list_store#set ~row:tree_iter ~column:text_column s) s text_columns method easy_mselection () = List.map (fun tree_path -> let iter = list_store#get_iter tree_path in List.map (fun text_column -> list_store#get ~row:iter ~column:text_column) text_columns) tree_view#selection#get_selected_rows end class stringListModel (tree_view: GTree.view) = object (self) inherit multiStringListModel ~cols:1 tree_view as multi method list_store = multi#list_store method easy_append s = multi#easy_mappend [s] method easy_insert pos s = multi#easy_minsert pos [s] method easy_selection () = let m = List.map (fun tree_path -> let iter = self#list_store#get_iter tree_path in List.map (fun text_column -> self#list_store#get ~row:iter ~column:text_column) text_columns) tree_view#selection#get_selected_rows in List.map (function [x] -> x | _ -> assert false) m end class taggedStringListModel ~(tags:(string * GdkPixbuf.pixbuf) list) (tree_view: GTree.view) = let column_list = new GTree.column_list in let tag_column = column_list#add Gobject.Data.gobject in let text_column = column_list#add Gobject.Data.string in let list_store = GTree.list_store column_list in let text_renderer = (GTree.cell_renderer_text [], ["text", text_column]) in let tag_renderer = (GTree.cell_renderer_pixbuf [], ["pixbuf", tag_column]) in let text_vcolumn = GTree.view_column ~renderer:text_renderer () in let tag_vcolumn = GTree.view_column ~renderer:tag_renderer () in let lookup_pixbuf tag = try List.assoc tag tags with Not_found -> assert false in object initializer tree_view#set_model (Some (list_store :> GTree.model)); ignore (tree_view#append_column tag_vcolumn); ignore (tree_view#append_column text_vcolumn) method list_store = list_store method easy_append ~tag s = let tree_iter = list_store#append () in list_store#set ~row:tree_iter ~column:text_column s; list_store#set ~row:tree_iter ~column:tag_column (lookup_pixbuf tag) method easy_insert pos ~tag s = let tree_iter = list_store#insert pos in list_store#set ~row:tree_iter ~column:text_column s; list_store#set ~row:tree_iter ~column:tag_column (lookup_pixbuf tag) method easy_selection () = List.map (fun tree_path -> let iter = list_store#get_iter tree_path in list_store#get ~row:iter ~column:text_column) tree_view#selection#get_selected_rows end class recordModel (tree_view:GTree.view) = let cols_list = new GTree.column_list in let text_col = cols_list#add Gobject.Data.string in (* let combo_col = cols_list#add (Gobject.Data.gobject_by_name "GtkListStore") in *) let combo_col = cols_list#add Gobject.Data.int in let toggle_col = cols_list#add Gobject.Data.boolean in let list_store = GTree.list_store cols_list in let text_rend = (GTree.cell_renderer_text [], ["text", text_col]) in let combo_rend = GTree.cell_renderer_combo [] in (* let combo_rend = (GTree.cell_renderer_combo [], [|+"model", combo_col+|]) in *) let toggle_rend = (GTree.cell_renderer_toggle [`ACTIVATABLE true], ["active", toggle_col]) in let text_vcol = GTree.view_column ~renderer:text_rend () in let combo_vcol = GTree.view_column ~renderer:(combo_rend, []) () in let _ = combo_vcol#set_cell_data_func combo_rend (fun _ _ -> prerr_endline "qui"; let model, col = GTree.store_of_list Gobject.Data.string ["a"; "b"; "c"] in combo_rend#set_properties [ `MODEL (Some (model :> GTree.model)); `TEXT_COLUMN col ]) in let toggle_vcol = GTree.view_column ~renderer:toggle_rend () in object initializer tree_view#set_model (Some (list_store :> GTree.model)); ignore (tree_view#append_column text_vcol); ignore (tree_view#append_column combo_vcol); ignore (tree_view#append_column toggle_vcol) method list_store = list_store method easy_append s (combo:int) (toggle:bool) = let tree_iter = list_store#append () in list_store#set ~row:tree_iter ~column:text_col s; list_store#set ~row:tree_iter ~column:combo_col combo; list_store#set ~row:tree_iter ~column:toggle_col toggle end class type gui = object method newUriDialog: unit -> MatitaGeneratedGui.uriChoiceDialog end let popup_message ~title ~message ~buttons ?(message_type=`QUESTION) ?parent ?(use_markup=true) ?(destroy_with_parent=true) ?icon ?(modal=true) ?(resizable=false) ?screen ?type_hint ?(position=`CENTER_ON_PARENT) ?wmclass ?border_width ?width ?height ?(show=true) () = let m = GWindow.message_dialog ~message ~use_markup ~message_type ~buttons ?parent ~destroy_with_parent ~title ?icon ~modal ~resizable ?screen ?type_hint ~position ?wmclass ?border_width ?width ?height ~show () in ignore(m#run ()) ; m#destroy () let popup_message_lowlevel ~title ~message ?no_separator:(_=true) ~message_type ~buttons ?parent ?(destroy_with_parent=true) ?icon ?modal:(_=true) ?(resizable=false) ?screen ?type_hint ?(position=`CENTER_ON_PARENT) ?wmclass ?border_width ?width ?height () = let m = GWindow.dialog ?parent ~destroy_with_parent ~title ?icon ~resizable ?screen ?type_hint ~position ?wmclass ?border_width ?width ?height () in let stock = match message_type with | `WARNING -> `DIALOG_WARNING | `INFO -> `DIALOG_INFO | `ERROR ->`DIALOG_ERROR | `QUESTION -> `DIALOG_QUESTION in let image = GMisc.image ~stock ~icon_size:`DIALOG () in let label = GMisc.label ~markup:message () in label#set_line_wrap true; let hbox = GPack.hbox ~spacing:10 () in hbox#pack ~from:`START ~expand:true ~fill:true (image:>GObj.widget); hbox#pack ~from:`START ~expand:true ~fill:true (label:>GObj.widget); m#vbox#pack ~from:`START ~padding:20 ~expand:true ~fill:true (hbox:>GObj.widget); List.iter (fun (x, y) -> m#add_button_stock x y ) buttons; let res = m#run () in m#destroy () ; res let ask_confirmation ~title ~message ?parent () = GtkThread.sync (fun _ -> let buttons = [`YES,`YES ; `NO,`NO ; `CANCEL,`DELETE_EVENT] in popup_message_lowlevel ~title ~message ~message_type:`WARNING ~buttons ?parent () ) () let report_error ~title ~message ?parent () = let buttons = GWindow.Buttons.ok in popup_message ~title ~message ~message_type:`ERROR ~buttons ?parent () let utf8_parsed_text s floc = let start, stop = HExtlib.loc_of_floc floc in let start_bytes = Glib.Utf8.offset_to_pos s ~pos:0 ~off:start in let stop_bytes = Glib.Utf8.offset_to_pos s ~pos:0 ~off:stop in if (stop_bytes < start_bytes) then Printf.sprintf "ERROR (%d > %d)" start_bytes stop_bytes, 0 else let bytes = stop_bytes - start_bytes in try String.sub s start_bytes bytes, bytes with Invalid_argument _ -> Printf.sprintf "ERROR (%s/%d/%d)" s start_bytes bytes, 0 let utf8_string_length s = if BuildTimeConf.debug then assert(Glib.Utf8.validate s); Glib.Utf8.length s let escape_pango_markup text = let text = Pcre.replace ~pat:"&" ~templ:"&" text in let text = Pcre.replace ~pat:"<" ~templ:"<" text in let text = Pcre.replace ~pat:"'" ~templ:"'" text in let text = Pcre.replace ~pat:"\"" ~templ:""" text in text ;; let matita_lang = let source_language_manager = GSourceView3.source_language_manager ~default:true in source_language_manager#set_search_path (BuildTimeConf.runtime_base_dir :: source_language_manager#search_path); match source_language_manager#language "grafite" with | None -> HLog.error(sprintf "can't load a language file for \"grafite\" in %s" BuildTimeConf.runtime_base_dir); assert false | Some x -> x ;;