+++ /dev/null
-open Gdk
-open Gtk
-open GObj
-open GMain
-
-let dnd_source_window () =
- let window = GWindow.window ~position:`MOUSE () in
- let vbx = GPack.vbox ~border_width:10 ~packing:window#add ()
- in
- let evb = GBin.event_box ~border_width:0 ~packing:vbx#add () in
- let frm = GBin.frame ~shadow_type:`OUT ~packing:evb#add () in
- let lbl = GMisc.label ~text:"hello" ~packing:frm#add () in
- let lbl2 = GMisc.label ~text:"drag from here!" ~packing:vbx#add () in
- let targets = [ { target = "STRING"; flags = []; info = 0} ] in
- begin
- window#show ();
- evb#drag#source_set targets ~modi:[`BUTTON1] ~actions:[`COPY];
- evb#drag#connect#data_get ~callback: begin
- fun _ data ~info ~time:_ ->
- data#set ~typ:data#target ~format:0 ~data:"hello! "
- end
- end
-
-let corner_width = 7
-let corner_height = 7
-
-type drag_action_type =
- GB_DRAG_NONE
- | GB_MIDDLE
- | GB_TOP
- | GB_BOTTOM
- | GB_LEFT
- | GB_RIGHT
- | GB_TOP_LEFT
- | GB_TOP_RIGHT
- | GB_BOTTOM_LEFT
- | GB_BOTTOM_RIGHT
-
-let get_position_in_widget w ~x ~y ~width ~height =
- if (x <= corner_width) then
- if (y <= corner_height) then
- GB_TOP_LEFT
- else if (y >= height-corner_width) then
- GB_BOTTOM_LEFT
- else GB_LEFT
- else if (x >= width-corner_width) then
- if (y <= corner_height) then
- GB_TOP_RIGHT
- else if (y >= height-corner_width) then
- GB_BOTTOM_RIGHT
- else GB_RIGHT
- else if (y <= corner_height) then
- GB_TOP
- else if (y >= height-corner_width) then
- GB_BOTTOM
- else GB_MIDDLE
-
-class drag_info = object
- val mutable drag_action = GB_DRAG_NONE
- val mutable drag_offset = (0, 0)
- val mutable toimen = (0, 0)
- val mutable drag_widget = None
- method drag_action = drag_action
- method drag_offset = drag_offset
- method toimen = toimen (* coord. of opposite corner *)
- method set_drag_widget (w : GObj.widget) = begin
- match drag_widget with
- None -> begin
- GMain.Grab.add w;
- drag_widget <- Some w;
- ()
- end
- | Some w -> ()
- end
- method unset_drag_widget () = begin
- match drag_widget with
- Some w -> begin
- GMain.Grab.remove w;
- drag_widget <- None;
- ()
- end
- | None -> ()
- end
- method set_drag_offset ~x ~y = drag_offset <- (x, y)
- method set_drag_action (w : Gdk.window) ~x ~y =
- begin
- let (x0, y0) = Window.get_position w in
- let (width, height) = Window.get_size w in
- drag_action <- get_position_in_widget w ~x ~y ~width ~height;
- let (x1, y1) = (x0+width, y0+height) in
- toimen <-
- match drag_action with
- GB_TOP_LEFT -> (x1, y1)
- | GB_BOTTOM_LEFT -> (x1, y0)
- | GB_TOP_RIGHT -> (x0, y1)
- | GB_BOTTOM_RIGHT -> (x0, y0)
- | GB_TOP -> (x0, y1)
- | GB_BOTTOM -> (x0, y0)
- | GB_LEFT -> (x1, y0)
- | GB_RIGHT -> (x0, y0)
- | _ -> (-1, -1)
- end
- method unset_drag_action () = drag_action <- GB_DRAG_NONE
-end
-
-
-let to_grid g x = x - (x mod g)
-
-let to_grid2 g (x, y) = (to_grid g x, to_grid g y)
-
-class fix_editor ~width ~height ~packing =
- let info = new drag_info in
- let fix = GPack.fixed ~width ~height ~packing () in
- let _ = fix#misc#realize () in
- let fix_window = fix#misc#window in
- let fix_drawing = new GDraw.drawable fix_window in
-
- object (self)
- inherit GObj.widget fix#as_widget
- val mutable grid = 1
- method set_grid g =
- if (grid != g) then begin
- let pix =
- GDraw.pixmap ~window:fix ~width:g ~height:g ~mask:true () in
- let c = fix#misc#style#bg `NORMAL in
- pix#set_foreground (`COLOR c);
- pix#rectangle ~filled:true ~x:0 ~y:0 ~width:g ~height:g ();
- pix#set_foreground `BLACK;
- pix#point ~x:0 ~y:0;
- Gdk.Window.set_back_pixmap (fix#misc#window) (`PIXMAP pix#pixmap)
- end;
- grid <- g
-
- method new_child ~name ~x ~y ~width ~height ~callback =
- let evb = GBin.event_box ~border_width:0 ~packing:fix#add () in
- let lbl = GMisc.label ~text:name ~width ~height ~packing:evb#add () in
- evb#misc#realize ();
- evb#misc#set_geometry ~x ~y ();
- self#connect_signals ~ebox:evb ~widget:lbl#coerce ~callback;
- ()
-
- method private connect_signals
- ~ebox:(ebox : GBin.event_box) ~widget:(widget : widget) ~callback:cbfun =
- let drawing = new GDraw.drawable (ebox#misc#window) in
- let draw_id = ref None in
- let exps_id = ref None in
- let on_paint _ =
- let (width, height) = Window.get_size (ebox#misc#window) in begin
- drawing#set_foreground `BLACK;
- drawing#rectangle ~filled:true ~x:0 ~y:0
- ~width:corner_width ~height:corner_height ();
- drawing#rectangle ~filled:true ~x:(width-corner_width) ~y:0
- ~width:corner_width ~height:corner_height ();
- drawing#rectangle ~filled:true
- ~x:(width-corner_width)
- ~y:(height-corner_height)
- ~width:corner_width ~height:corner_height ();
- drawing#rectangle ~filled:true
- ~x:0
- ~y:(height-corner_height)
- ~width:corner_width ~height:corner_height ();
- drawing#rectangle ~filled:false
- ~x:0 ~y:0 ~width:(width-1) ~height:(height-1) ();
- end
- in
- ebox#event#connect#button_press ~callback:
- begin fun ev ->
- let bx = int_of_float (GdkEvent.Button.x ev) in
- let by = int_of_float (GdkEvent.Button.y ev) in
- info#set_drag_action (ebox#misc#window) ~x:bx ~y:by;
- info#set_drag_offset ~x:bx ~y:by;
- true
- end;
- ebox#event#connect#motion_notify ~callback:
- begin fun ev ->
- info#set_drag_widget ebox#coerce;
- let action = info#drag_action in
- let (mx, my) = fix#misc#pointer in
- let (ox, oy) = info#drag_offset in
- begin match action with
- GB_MIDDLE ->
- let (nx, ny) = to_grid2 grid (mx-ox, my-oy) in
- ebox#misc#set_geometry ~x:nx ~y:ny ();
- if cbfun ~x:nx ~y:ny ~width:(-2) ~height:(-2) then
- ()
- else (* should we undo ? *) ()
- | GB_DRAG_NONE -> () (* do nothing *)
- | GB_TOP_LEFT | GB_BOTTOM_LEFT
- | GB_TOP_RIGHT | GB_BOTTOM_RIGHT ->
- let (toi_x, toi_y) = info#toimen in
- let (mx, my) = to_grid2 grid (mx, my) in
- let (lx, rx) =
- if mx<toi_x then (mx, toi_x) else (toi_x, mx) in
- let (ty, by) =
- if my<toi_y then (my, toi_y) else (toi_y, my) in
- let (w, h) = (rx-lx, by-ty) in
- ebox#misc#set_geometry ~x:lx ~y:ty ~width:w ~height:h ();
- if cbfun ~x:lx ~y:ty ~width:w ~height:h then
- ()
- else (* should we undo ? *) ()
- | GB_TOP | GB_BOTTOM ->
- let (lx, toi_y) = info#toimen in
- let my = to_grid grid my in
- let (ty, by) = if my<toi_y then (my, toi_y) else (toi_y, my) in
- let h = by-ty in
- ebox#misc#set_geometry ~y:ty ~height:h ();
- if cbfun ~x:lx ~y:ty ~width:(-2) ~height:h then
- ()
- else (* should we undo ? *) ()
- | GB_LEFT | GB_RIGHT ->
- let (toi_x, ty) = info#toimen in
- let mx = to_grid grid mx in
- let (lx, rx) = if mx<toi_x then (mx, toi_x) else (toi_x, mx) in
- let w = rx-lx in
- ebox#misc#set_geometry ~x:lx ~width:w ();
- if cbfun ~x:lx ~y:ty ~width:w ~height:(-2) then
- ()
- else (* should we undo ? *) ()
- end;
- true
- end;
- ebox#event#connect#button_release ~callback:
- begin fun ev ->
- info#unset_drag_action ();
- info#unset_drag_widget ();
- true
- end;
- exps_id := Some (ebox#event#connect#after#expose
- ~callback:(fun _ -> on_paint(); false));
- draw_id := Some (ebox#misc#connect#draw ~callback:on_paint);
- ()
- initializer
- fix#drag#dest_set ~actions:[`COPY]
- [ { target = "STRING"; flags = []; info = 0} ];
- fix#drag#connect#data_received ~callback: begin
- fun context ~x ~y data ~info ~time ->
- let name = data#data in
- let _ = self#new_child ~name ~x ~y ~width:32 ~height:32
- ~callback:(fun ~x ~y ~width ~height -> true) in
-(* Printf.printf "%s %d %d\n" (data#data) x y;
- flush stdout; *)
- context#finish ~success:true ~del:false ~time;
- end;
- ()
- end
-
-(* the following is for test only *)
-let window1 () =
- let window = GWindow.window () in
- let _ = window#connect#destroy ~callback: Main.quit in
- let fix = new fix_editor ~width:640 ~height:480 ~packing:window#add in
- fix#set_grid 5;
- let setter = fix#new_child ~name:"hello" ~x:100 ~y:200 ~width:32 ~height:32
- ~callback:begin fun ~x ~y ~width ~height ->
- (* Printf.printf "name=%s, x=%d, y=%d, width=%d, height=%d\n"
- "hello" x y width height;
- flush stdout; *)
- true
- end in
- window#show ();
- ()
-
-
-
-let main () =
- window1 ();
- dnd_source_window ();
- Main.main ()
-
-let _ = main ()
-
-(* Todo
-
- change mouse cursor
- resize fixed itself
- remove_child
- (drag and) drop
-
-*)